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Select Bind Joints

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Select Bind Joints

$0+
2 ratings

Select bind joints from selected meshes. 

Get joints count and names printed in the Script Editor.


How to:

1 - Open the script in the Script Editor or save it on a shelf;

2 - Select 1 or more skinned meshes;

3 - Run the script.


If you select multiple meshes, bind joints from all the selected meshes will be selected.

If you select something that is not a mesh, an error will be returned. 

It should run on most Maya versions, tested on Maya 2018 and Maya 2019. 


Link to the model used on the cover image.


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Select bind joints from selected meshes. Get joints count and names printed in the script editor.

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