Select Bind Joints
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meriguettianim
Select bind joints from selected meshes.
Get joints count and names printed in the Script Editor.
How to:
1 - Open the script in the Script Editor or save it on a shelf;
2 - Select 1 or more skinned meshes;
3 - Run the script.
If you select multiple meshes, bind joints from all the selected meshes will be selected.
If you select something that is not a mesh, an error will be returned.
It should run on most Maya versions, tested on Maya 2018 and Maya 2019.
Link to the model used on the cover image.
Select bind joints from selected meshes. Get joints count and names printed in the script editor.
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1.36 KB
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